The Race Card: From Gaming Technologies to Model Minorities

The Race Card: From Gaming Technologies to Model Minorities Book Cover

"Exploring key moments in the formation of modern US race relations, The Race Card charts a new course in gaming scholarship by reorienting our focus away from games as vehicles for empowerment that allow people to inhabit new identities, and toward the ways that games are used as instruments of soft power to advance top-down political agendas. Bridging the intellectual divide between the embedded mechanics of video games and more theoretical approaches to gaming rhetoric, Tara Fickle reveals how this intersection allows us to overlook the predominance of game tropes in national culture. The Race Card reveals this relationship as one of deep ideological and historical intimacy: how the games we play have seeped into every aspect of our lives in both monotonous and malevolent ways."

NYU Press, 272 pages

Winner, 2020 American Book Award, given by the Before Columbus Foundation
 

Author
Tara Fickle
Publication
2019